Trouble Shooting

ยท๐ŸŽ iOS & Swift
๋ฌธ์ œ ๋น„๋งˆ์ดํ”Œ๋žœ 1.4.3 ๋ฒ„์ „์˜ ๋ฉ”์ธ ํ™”๋ฉด์—์„œ ์Šคํฌ๋กค ์‹œ ๋Š๊น€ ํ˜„์ƒ์ด ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค. 1. ์ฝ”๋“œ์— ๋ฌธ์ œ์ผ ๊ฒƒ์ด๋‹ค. 2. ๋ Œ๋”๋ง ๋ฌธ์ œ์ผ ๊ฒƒ์ด๋‹ค. iOS ์–ดํ”Œ๋ฆฌ์ผ€์ด์…˜์˜ UI ๋ Œ๋”๋ง ๊ณผ์ •์— ๋Œ€ํ•ด์„œ ์•Œ์•„๋ณด๊ธฐ๋กœ ํ–ˆ์Šต๋‹ˆ๋‹ค. Render Loop, Hitch ๋“ฑ๋“ฑ์˜ ํ‚ค์›Œ๋“œ๊ฐ€ ๋‚˜์˜ค๋”๊ตฐ์š”. ํ‚ค์›Œ๋“œ์— ๋Œ€ํ•ด์„œ ์•Œ์•„๋ณด๋˜ ์ค‘ ๊ด€๋ จ ์žˆ๋Š” ๊ฒƒ ๊ฐ™์€ WWDC ์„ธ์…˜์ด ๋ช‡ ๊ฐœ ๋‚˜์™”์Šต๋‹ˆ๋‹ค. ์šฐ์„  ์˜์ƒ๋ถ€ํ„ฐ ๋ณด๊ธฐ๋กœ ํ–ˆ์Šต๋‹ˆ๋‹ค. ๋‹ค์Œ ์˜์ƒ์„ ์ฐพ์•„๋ณด๋ฉด ์ข‹์„ ๊ฒƒ ๊ฐ™์Šต๋‹ˆ๋‹ค: Explore UI animation hitches and the render loop Demystify and eliminate hitches in the render phase Find and fix hitches in the commit phase ์˜์ƒ์„ ์ฐพ์•„๋ณด๋ฉด ์•Œ๊ฒ ์ง€๋งŒ ์šฐ..
ยท๐ŸŽ iOS & Swift
๋“ค์–ด๊ฐ€๋ฉฐ UIImage๋Š” Decodable๊ณผ Encodable์„ ๋”ฐ๋ฅด์ง€ ์•Š์Šต๋‹ˆ๋‹ค. ํ•œ ๋งˆ๋””๋กœ UIImage๋Š” Codable ํ”„๋กœํ† ์ฝœ์„ ๋”ฐ๋ฅด์ง€ ์•Š๊ธฐ ๋•Œ๋ฌธ์— ์—๋Ÿฌ๊ฐ€ ๋ฐœ์ƒํ•˜๊ฒŒ ๋ฉ๋‹ˆ๋‹ค. ๋ฐ์ดํ„ฐ ๋ชจ๋ธ ๊ตฌ์กฐ๋ฅผ ์งค ๋•Œ ์ฃผ์˜ํ•ด์•ผ ํ•  ๊ฒƒ ๊ฐ™์Šต๋‹ˆ๋‹ค. struct SampleDataModel: Codable { let image: UIImage // โ›”๏ธ ์—๋Ÿฌ ๋ฐœ์ƒํ•˜๋Š” ๋ถ€๋ถ„ let title: String let contents: String let tag: [Int] let createdAt: String } ํ•ด๊ฒฐ ์ง€๊ธˆ์€ image ๋‹จ์ผ ๊ฐ์ฒด์— ์—๋Ÿฌ๊ฐ€ ๋ฐœ์ƒํ•˜๊ณ  ์žˆ๊ธฐ ๋•Œ๋ฌธ์—, ์•„๋ž˜ 2๊ฐ€์ง€ ๋ฐฉ๋ฒ• ์ค‘ ์ ์ ˆํ•˜๊ฒŒ ํ•˜๋‚˜๋ฅผ ํƒํ•ด์„œ ์ฝ”๋“œ๋ฅผ ์ž‘์„ฑํ•˜๋ฉด ๋  ๊ฒƒ ๊ฐ™์Šต๋‹ˆ๋‹ค. ์˜ˆ์‹œ 1 struct SampleDataModel: Codable { ..
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'Trouble Shooting' ํƒœ๊ทธ์˜ ๊ธ€ ๋ชฉ๋ก